Editing Department (Tesla)
These are our very smart writers, voice actors and inventors of the coolest and wildest things imaginable, and seen (or heard) in major games out in the world today.
- Concept Writers (Characters, Creatures, Architecture, Technology, Magic)
- Game System writers (Combat, Economy, Navigation, etc)
- Web Masters (Building & Maintaining Beta Forums, Promo Websites & Game Sites)
- General Writers (Storyline, Dialogue)
- Editors (Proofreading, Plot lines)
- Voice Actors (Multilingual Dialogue)
Design Department (Picasso)
These are our talented artists and designers who spend countless hours meticulously perfecting that new Planet full of monsters & artifacts, that intricate Victorian Cathedral, or that very tough yet ugly looking Grand Finale Boss.
- 2D Designers (Concept Art: Creatures, Characters, Architecture, Technology)
- World Builders (Cartography, Level Design & Building, Asset Placement)
- 3D Designers (3D Modeling: Characters, Creatures, Vehicles)
- 3D Architects (3D Modeling: Buildings, Structures)
Development Department (DefCon)
These are the people that really make the magic happen. Whether it’s as small as an iPhone Platform Game or a major Massively Multiplayer Online Role Playing Game, our programmers know how to write it efficiently and smartly to get the job done with as little resource-usage as possible. In fact, our showcase of in-house games are a testament of the hard work and experience put by our developers.
- Smartphone Game Developers (Apple iPhone, Apple iPad, Google Android)
- Online Game Developers (Browser-Based Online Games, FaceBook Games, etc)
- Console App Game Developers (Sony PlayStation, Microsoft XBox 360, Nintendo Wii)
- PC Game Developers (Boxed Games (Single-Player & Multiplayer), Massively Multiplayer Online (MMO) Games)